<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" > <channel> <title>Play Designs &#187; PC</title> <atom:link href="http://www.play-designs.com/category/pc/feed/" rel="self" type="application/rss+xml" /> <link>http://www.play-designs.com</link> <description>Play Designs from b5media</description> <lastBuildDate>Sun, 11 Feb 2007 14:04:45 +0000</lastBuildDate> <generator>http://wordpress.org/?v=2.9.1</generator> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <item> <title>Casual Game Developers Can Get More Cash From Microsoft</title> <link>http://www.play-designs.com/2007/02/casual-game-developers-can-get-more-cash-from-microsoft/</link> <comments>http://www.play-designs.com/2007/02/casual-game-developers-can-get-more-cash-from-microsoft/#comments</comments> <pubDate>Sun, 11 Feb 2007 14:04:45 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[Companies]]></category> <category><![CDATA[Development]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[PC]]></category> <guid isPermaLink="false">http://www.play-designs.com/2007/02/11/casual-game-developers-can-get-more-cash-from-microsoft/</guid> <description><![CDATA[Casual game developers can look forward to earning some more bucks from Microsoft as the Big M has decided to share in-game advertising profits with the developers. This two-tier revenue program is rolled out for developers of MSN Games. “Now, by sharing in-game advertising revenue, we’re allowing a more diversified business model that gives our partners more resources to create new, innovative titles for the 13 million people we see every month on MSN Games.” Better money means better games. Casual Money via DailyTech Post from: Play Designs <p>Post from: <a href="http://www.play-designs.com">Play Designs</a></p> ]]></description> <content:encoded><![CDATA[<p><img id="image117" alt=msn-games-jewel-quest-two-2 src="http://b5media_b4.s3.amazonaws.com/5/files/2007/02/msn-games-jewel-quest-two-2.jpg" / align=left>Casual game developers can look forward to earning some more bucks from Microsoft as the Big M has decided to share in-game advertising profits with the developers. This two-tier revenue program is rolled out for developers of <a href="http://zone.msn.com/en/root/default.htm">MSN Games</a>.</p> <blockquote><p>“Now, by sharing in-game advertising revenue, we’re allowing a more diversified business model that gives our partners more resources to create new, innovative titles for the 13 million people we see every month on MSN Games.” </p></blockquote> <p>Better money means better games.</p> <p>Casual Money via <a href="http://www.dailytech.com/article.aspx?newsid=6035">DailyTech</a></p> <p>Post from: <a href="http://www.play-designs.com">Play Designs</a></p> ]]></content:encoded> <wfw:commentRss>http://www.play-designs.com/2007/02/casual-game-developers-can-get-more-cash-from-microsoft/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>Areae: New Studio in San Diego</title> <link>http://www.play-designs.com/2006/12/areae-new-studio-in-san-diego/</link> <comments>http://www.play-designs.com/2006/12/areae-new-studio-in-san-diego/#comments</comments> <pubDate>Mon, 18 Dec 2006 14:19:17 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[Companies]]></category> <category><![CDATA[Design]]></category> <category><![CDATA[Development]]></category> <category><![CDATA[Jobs]]></category> <category><![CDATA[PC]]></category> <guid isPermaLink="false">http://www.play-designs.com/2006/12/18/areae-new-studio-in-san-diego/</guid> <description><![CDATA[Former Chief Creative Officer for Star Wars Galaxies of Sony Online Entertainment, Raph Koster (Raphael Koster), has set up a new studio called Areae that is dedicated to virtual worlds where anyone can join in the fun. Areae, Inc. is a company dedicated to taking the tired old virtual world and making it into something fresh and new. Something anyone can jump into. Something where anyone can find something fun to do or a game to play. Something where anyone can build their own place on the virtual frontier. The other guy in the company&#8217;s team is John Donham, VP of Production, [...]<p>Post from: <a href="http://www.play-designs.com">Play Designs</a></p> ]]></description> <content:encoded><![CDATA[<p><img id="image110" height=100 width=200 alt=areae src="http://b5media_b4.s3.amazonaws.com/5/files/2006/12/Logo%20low%20res.png" / align=left>Former Chief Creative Officer for Star Wars Galaxies of Sony Online Entertainment, <a href="http://www.raphkoster.com/index.php">Raph Koster</a> (Raphael Koster), has set up a new studio called <a href="http://www.areae.net/">Areae</a> that is dedicated to virtual worlds where anyone can join in the fun.</p> <blockquote><p>Areae, Inc. is a company dedicated to taking the tired old virtual world and making it into something fresh and new. Something anyone can jump into. Something where anyone can find something fun to do or a game to play. Something where anyone can build their own place on the virtual frontier.</p></blockquote> <p>The other guy in the company&#8217;s team is John Donham, VP of Production, who has many years of working on massively multiplayer games. In my opinion, Raph and John form the Dynamic Duo and I&#8217;m sure they will churn out something that is different from Second Life.</p> <p>By the way, the studio is currently <a href="http://www.areae.net/?page_id=11">looking for</a> a lead programmer, senior server programmer, artist and many others. </p> <p>No more boring virtual crap via <a href="http://www.gamesindustry.biz/content_page.php?aid=21790">GamesIndustry.biz</a></p> <p>Post from: <a href="http://www.play-designs.com">Play Designs</a></p> ]]></content:encoded> <wfw:commentRss>http://www.play-designs.com/2006/12/areae-new-studio-in-san-diego/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>Looking at XNA by Channel 9</title> <link>http://www.play-designs.com/2006/12/looking-at-xna-by-channel-9/</link> <comments>http://www.play-designs.com/2006/12/looking-at-xna-by-channel-9/#comments</comments> <pubDate>Sun, 03 Dec 2006 12:45:53 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[Development]]></category> <category><![CDATA[Education]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[Microsoft Xbox 360]]></category> <category><![CDATA[PC]]></category> <guid isPermaLink="false">http://www.play-designs.com/2006/12/03/looking-at-xna-by-channel-9/</guid> <description><![CDATA[Game developers and home brewers who have the XNA development tool can check out the Looking at XNA series by Channel 9. The history, the story and a debugging demo of XNA are all packed in this 2-part series. Folllow the links and check them out: Looking at XNA Part One Looking at XNA Part Two XNA via Gamedev.net Post from: Play Designs <p>Post from: <a href="http://www.play-designs.com">Play Designs</a></p> ]]></description> <content:encoded><![CDATA[<p>Game developers and home brewers who have the <a href="http://www.play-designs.com/2006/09/01/xna-game-studio-express-beta-free-download/">XNA development tool</a> can check out the Looking at XNA series by Channel 9. The history, the story and a debugging demo of XNA are all packed in this 2-part series.</p> <p><img id="image108" height=300 width=420 alt=xna src="http://b5media_b4.s3.amazonaws.com/5/files/2006/12/xna.jpg" /></p> <p>Folllow the links and check them out:</p> <p><a href="http://channel9.msdn.com/Showpost.aspx?postid=257928">Looking at XNA Part One</a></p> <p><a href="http://channel9.msdn.com/Showpost.aspx?postid=261254">Looking at XNA Part Two</a></p> <p>XNA via <a href="http://www.gamedev.net/community/forums/topic.asp?topic_id=426304">Gamedev.net</a></p> <p>Post from: <a href="http://www.play-designs.com">Play Designs</a></p> ]]></content:encoded> <wfw:commentRss>http://www.play-designs.com/2006/12/looking-at-xna-by-channel-9/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>XNA Game Studio Express Beta Free Download</title> <link>http://www.play-designs.com/2006/09/xna-game-studio-express-beta-free-download/</link> <comments>http://www.play-designs.com/2006/09/xna-game-studio-express-beta-free-download/#comments</comments> <pubDate>Fri, 01 Sep 2006 13:19:42 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[Development]]></category> <category><![CDATA[Education]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[Microsoft Xbox 360]]></category> <category><![CDATA[PC]]></category> <guid isPermaLink="false">http://www.play-designs.com/2006/09/01/xna-game-studio-express-beta-free-download/</guid> <description><![CDATA[Aspiring game developers can now head to Microsoft XNA official site and download the XNA Game Studio Express beta. Using this development tool, you can develop PC games in your home, school or workplace. If you want to create games for both the PC and Xbox 360, you have to join the Creators Club. The Creators Club carries an annual fee of $99, although Microsoft is also offering four-month trials for $49. The Creators Club will go live when the final version of the XNA Game Studio Express arrives this holiday season. Produce your own games and earn some bucks will require [...]<p>Post from: <a href="http://www.play-designs.com">Play Designs</a></p> ]]></description> <content:encoded><![CDATA[<p><a href="http://mrkarnage.iquebec.com/haloma.jpg"><img id="image92" height=96 alt=haloma src="http://b5media_b4.s3.amazonaws.com/5/files/2006/09/haloma.jpg" / align=left></a>Aspiring game developers can now head to <a href="http://msdn.microsoft.com/directx/XNA/default.aspx">Microsoft XNA official site</a> and download the XNA Game Studio Express beta. Using this development tool, you can develop PC games in your home, school or workplace.</p> <p>If you want to create games for both the PC and Xbox 360, you have to join the Creators Club.</p> <blockquote><p>The Creators Club carries an annual fee of $99, although Microsoft is also offering four-month trials for $49. The Creators Club will go live when the final version of the XNA Game Studio Express arrives this holiday season. </p></blockquote> <p>Produce your own games and earn some bucks will require you to own the XNA Game Studio Professional, with more bells and whistles. This not-yet-priced development tool package will be released next spring.</p> <p><del datetime="2006-09-01T13:16:46+00:00">Cooking</del> Making homebrew or the next blockbuster couldn&#8217;t be easier now.</p> <p>Is time to Make the next Halo via <a href="http://www.gamespot.com/news/6156837.html">GameSpot</a></p> <p>Post from: <a href="http://www.play-designs.com">Play Designs</a></p> ]]></content:encoded> <wfw:commentRss>http://www.play-designs.com/2006/09/xna-game-studio-express-beta-free-download/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>