December 21st, 2006
Today, a lot of (all?) sports games contain a horrendous amount of in-game advertising. Games such as Xbox 360 Fight Night Round 3 even features “Burger King” as your trainer (WTF?). But does that mean ads in sports titles work?
A behavioural research firm in UK called Bunnyfoot (I like this cute name) has proven that […]
By Patrick -- 1 comment
December 18th, 2006
Former Chief Creative Officer for Star Wars Galaxies of Sony Online Entertainment, Raph Koster (Raphael Koster), has set up a new studio called Areae that is dedicated to virtual worlds where anyone can join in the fun.
Areae, Inc. is a company dedicated to taking the tired old virtual world and making it into something fresh […]
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November 15th, 2006
Mickey Mouse Disney new game development studio in Salt Lake City will be geared to develop Disney exclusive titles for Nintendo Wii and DS. I can imagine Donald Duck playing tennis with Zelda now…
Buena Vista Games group, a Walt Disney Company, is set to open a new software division called ‘Fall Line Studio’ to […]
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November 7th, 2006
AGDS or Asian Game Developers Summit 2006 will be held in sunny Singapore this December.
AGDS provides education, networking and business opportunities and serves as a forum for programmers, artist, producers, game designers, audio professionals and others involved in the development of games to gather to exchange ideas, network and shape the future of the industry.
AGDS […]
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November 5th, 2006
Nvidia and The Game Creators come together to give you a chance to land a game publishing deal. The FPS creator champion will be able to ink a publishing deal with Mastertronic and fufil his or her dream of creating a full blown [insert the number of levels here]-level First Person Shooting game that will […]
By Patrick -- 1 comment
October 27th, 2006
This 72 hour competition is really not a competition…
The 72 Hour Game Development competition is an event to inspire rapid game development with an emphasis on design and fun. The general premise is this: At the start of the 72 hour period, a pre-determined theme is revealed. Teams collaborate to make the best game they […]
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October 27th, 2006
This article may answer your doubts of making BIG bucks from game designing.
So how much money do video game designers make? Well, that depends on different factors. The industry has been reporting ranges from 50k-200k with some making even more. How much video game designers make is dependent on their skills and experience.
However, it’s really […]
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October 12th, 2006
The Singapore-MIT International Game Lab (SMIGL) is formed by the Massachusetts Institute of Technology (MIT) and the Singapore Media Development Authority (MDA).
SMIGL is more than just game development and design, game research is actually the main focus of this game lab.
The long term goal of the new initiative, according to SMIGL representatives, will be to […]
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September 22nd, 2006
One of Canada’s Top 100 Employers, Bioware, has jobs for upcoming Nintendo DS project. It is currently seeking for an art director and principal lead designer for its handheld group which is led by Dan Tudge. Of course there are other jobs listed at its job site. Go and have a look.
Mass Nintendo DS Effect […]
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July 9th, 2006
Fancy a Bachelor of Fine Arts in Game Design and Development degree? AIU, American InterContinental University’s Weston Campus is preparing its undergrads in both design and development aspects of video games.
Students are exposed to different kinds of development in all platforms, whether it is for dedicated gaming console (Xbox 360, PlayStation) or your friendly mobile […]
By Patrick -- 1 comment