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Play Designs

morpheme: A New Animation Engine

by Patrick on August 1st, 2006

Out in October 2006, morpheme is a new animation engine for next-gen game development. Next-gen means the PS3, PC and Xbox 360.

NaturalMotion, the developers behind morpheme, will show its magic at SIGGRAPH 2006, Boston.

The morpheme engine is made up of two core components: morpheme:runtime and morpheme:connect. morpheme is designed as a flexible and open system and does not require the licensing of any other product. It is also designed to seamlessly integrate with other 3D animation software and middleware technologies, such as physics engines.

The best part is that animators and programmers can work together and create mind-blowing in-game animation for next-generation platforms in the coming future.

morphemeing via Gamasutra

POSTED IN: Development

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