Another 3d Engine?! What’s the world coming to!!!!?

I don’t know what the world is coming to, either, but I do know that Panda3D 1.2.0 has been released. And what super cool about this release is that I can say that Panda3D is free AND it has been used in several commercial games, some of which you shall see if you attend E3 this year.
Here are some of the many new features of Panda3d:
- lots of performance optimizations
- a preliminary OSX port
- new modes for animation blending
- easier partial-body animations
- more powerful shader-to-engine interface
- better support for rotating bodies in physics engine
- support for compressed model files
- multiple render targets (ie, glDrawBuffers)
- support for stereo rendering
- more complete API reference manual
- ability to control mipmaps explicitly
- better tools for debugging offscreen buffers
- better tools to distribute games over the internet
- new sample program: deferred shading
- new sample program: walking on uneven terrain
So… yes… Now you have TWO 3d engines you can pick from. What would you guys do without me to show you the way?
I know what I would do… and it probably would involve explosions and a small bunny.
Of course, you can download Panda3d fom her-ya.
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